The Wind City
编号:187 访问权限:公开 更新:2020-09-29 16:54:46 浏览:991次 获奖竞赛作品

报告开始:暂无开始时间

报告时间:暂无持续时间

所在会场:[暂无会议] [暂无会议段]

摘要
The virtual city first emphasizes the simplification of the model, which is determined by the real-time requirement of virtual reality. The modern city include wide roads, hospitals, clubs, parks, restaurants and clubs buildings. The city is surrounded with offshore turbines to collect and store wind energy for mechanical power generate free of cost.
The simple framework is adopted to replace the complex model. In order to ensure the authenticity, the way of material adding pictures is adopted to make up for the vision. Reduce the number of polygons, which can greatly improve the performance of execution. The use of greyscale textures enhances the beauty of model and make natural look view. Use as little light as possible, which will effectively speed up the rendering. Use the billboard node, which allows the use of a two-dimensional image in the scene to simulate a three-dimensional shape and rotate, always facing the viewer. This method not only reduces the document but also does not affect the real effect. It can be used to make trees, telephone poles, road signs, fire hydrants and other auxiliary objects. The large scene is divided into several relatively independent small scenes, and the connection relationship is established for the logically separated parts of the scene through Anchor node. The wind city model is designed by using three tools named as 3ds Max for model design, photoshop for textures and finally Twinmotion for rendering.
 
关键词
虚拟现实技术,虚拟城市
报告人
zainul Abidin
济南大学

马苏
济南大学

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重要日期
  • 会议日期

    09月17日

    2020

    09月20日

    2020

  • 10月28日 2020

    注册截止日期

  • 11月10日 2020

    初稿截稿日期

  • 11月10日 2020

    终稿截稿日期

主办单位

中国计算机学会
中国图象图形学学会
中国仿真学会

承办单位

吉林动画学院
吉林大学
长春理工大学
长春大学
中科院长春光机所

历届会议